Over the recent months, I've noticed an increased amount of PK, especially in my area of allegiance. Of course, it is acceptable and allows for a bigger player-base. However, it seems as though much of the PK that occurs is due to spite and grudges. None of it, in my opinion, is roleplayed very well. As I've been working on my own MUSH, I read through the PennMUSH developers' writings on roleplay, factions and things. And I have to say that they brought up some very good points.
From what I see, and from what I perceive, those factions specifically aligned against my own seem to know when our defenses are low and make gigantic and harmful attacks at those times. Correct me if I'm wrong, but that's how it seems to be. Javelin, or was it Raevenos, or someone else..I don't remember, said that factions and roleplaying should be best brought together with agreements by faction leaders. It seems a little backward from the way things are, and I admit that true underhanded playing adds a LOT that you would not have with roleplaying agreements. But the idea was this: HL1 gets together with HL2. House1 is enemied to House2. HL1 says to HL2, "I want to try a roleplay where our houses fight it out and do such and such" and HL2 says, "Okay..but make sure you do it around this time, because my members will be around then and you won't have an unfair advantage." And so it goes on and the house leaders make some sort of arrangement.
I really like this idea, simply because I'm horrible at PK. And it seems more enjoyable to me and I'm sure to others like me. I mean, I'm not into PK. I'm into roleplaying and monster-hunting. If I experience an unexpected and unfair attack by an enemy faction, well, it pretty well depresses me for days on end, because I can't stand how I'm not that good at doing what I'm supposed to be good at doing (specifically DEFENDING Nature). So this idea of agreed roleplay between factions seems like a very nice idea.
Of course, I know most people will disagree with me, and even -I- might disagree with me, because, like I said before, underhanded and unannounced roleplay is so much more exciting than a planned out war.
Okay. I'm done! And it's late. And I'm tired. And I don't want to wait for the Fairy Garden to shut itself down (which it now does at 3:00am EST).
It would be kinda cool if we could get the Rajamalans to fight against the Xorans, or something like that... Or even groups of classes against others, Serpents/Monks versus Shaman/Bards
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